28 Mar 2018 — Filed in:
Episodes | Season 1On the late Mike Singleton and the importance of Midwinter and The Lords of Midnight, his two great works. After switching from high school English teaching to professional game development in the 1980s, Mike quickly rose to the top of the industry. His games pushed the limits of what was possible, and he routinely crafted worlds that were way ahead of their time.
Here, based on archival research and old magazine interviews, I present part of his incredible story.
See full show notes and episode player…Tags: game design, amiga, atari st, midwinter, mike singleton, open world, the lords of midnight, british games
03 Sep 2019 — Filed in:
Episodes | Season 2On the rise and fall of the Premier Manager series of soccer management games — a former PC gaming juggernaut that lost its way amidst a shuffle of developers and publishers — and the part it played in the broader consolidation and homogenisation of sports games (of all kinds) over the past 20 years or so.
See full show notes and episode player…Tags: game design, gremlin, infogrames, premier manager, british games, business, championship manager, football manager, sports interactive, soccer, sports games, amiga, pc
25 Jul 2019 — Filed in:
Episodes | Season 2Far from a mere "Worms in 3D", Hogs of War was its own breed of madness. Hear the story of how it evolved from a concept of "Command and Conquer with pigs", what made it such a well-designed satire, and how this underrated PlayStation game saw the funny side of serious global conflict.
See full show notes and episode player…Tags: game design, gremlin, worms, hogs of war, infogrames, ps1, artillery, british games, multiplayer games, command and conquer, comedy, satire