Soundbite: a one-stop shop for (shareware) games

Glenn Brensinger, former sysop of Software Creations, talks about how his then-boss Dan Linton's "Home of the Authors" Software Creations bulletin-board system (BBS) served as a sort of prototypical Steam.

The interview was done as part of my research for my upcoming book Shareware Heroes: Independent Games at the Dawn of the Internet, which is on Kickstarter until July 8th. See full show notes and episode player…

Bonus: The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk

1990s logo for Ambrosia Software
While I'm away on my honeymoon, here's my complete talk from PAX Australia 2019, on the rise and fall of legendary shareware publisher Ambrosia Software.

The synopsis:

For Mac gamers in the 90s, the people of Ambrosia Software were rockstars. Heroes. And with brilliant games like Maelstrom, Escape Velocity, Harry the Handsome Executive, Apeiron, and more, plus a company newsletter that spoke directly to the fans, they could do no wrong. In light of Ambrosia's recent closure (finally!), Secret History of Mac Gaming author Richard Moss recounts the studio's high and lowpoints and tells the stories behind its best games.See full show notes and episode player…

4 - Bug Salad

How a marketing guy at shareware game publisher Ambrosia Software ended up eating bugs in front of hundreds of people at Macworld New York 2000.
See full show notes and episode player…

   

The Life & Times of Video Games

A documentary and narrative-style podcast about video games and the video game industry — as they were in the past — and how they came to be the way they are today.

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