17 - Super Mario Kart
How Nintendo and its mascot created a genre, and a combat-racing franchise heavyweight, and in the process gave us a masterclass in game balance, with the best-selling 1992 Super Nintendo game Super Mario Kart.
All music and sound effects in this episode were composed and performed by me,except for the bits that I lifted out of Super Mario Kart.
If you enjoyed this episode, you might like to consider listening to the previous entry this season, onSega Rally Championship. Or for other development-focused stories I've done, consider the episodes on Lode Runner, the Tomb Raider grid (and part 2), Midwinter, Dogz, FIFA 3DO, colour cycling/palette shifting, and Airfight — some of which feature interviews with the creators.
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