20 - RealSound™ and Voice Characterisations

A screenshot of Dark Castle (Mac, 1986) showing the Fireball 1 level.
How a quest to put sound in an early Mac game helped usher in a revolution in computer game audio design and production.

Features interviews with tech entrepreneur Charlie Jackson and former Adobe and Microsoft executive Eric Zocher, who together co-founded 1980s software company Silicon Beach Software — a pioneer in creative software tools and desktop publishing, as well as the publisher of several popular games (two of which we cover here: Airborne and the original Mac version of Dark Castle).See full show notes and episode player…

   

The Life & Times of Video Games

A documentary and narrative-style podcast about video games and the video game industry — as they were in the past — and how they came to be the way they are today.

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