09 Dec 2020 — Filed in:
Season 4 | EpisodesIt was "the greatest speech he ever gave in his life", and it marked a turning point in his pursuit of his dream, but it had the note of a eulogy. This is the story of how — and why — the legendary designer Chris Crawford left the games industry in an opening-day lecture at the 1993 Game Developers Conference, an event that he had founded just six years prior.
See full show notes and episode player…Tags: chris crawford, balance of power, balance of the planet, gdc, games as art, interactive storytelling