Extended interview: Jon Jordan on the evolution of iOS gaming and the App Store
10 Sep 2017 — Filed in: Interviews | Season 1
An extended interview with Pocket Gamer co-founder Jon Jordan, who these days writes mostly about the business of mobile games at Pocket Gamer's sister site PocketGamer.biz. These full interview postings will normally be for Patreon backers only, but since I've only just launched the show I thought it'd be good to give you a taste of what you'll be getting when you make a monthly pledge of $3 or more.
We covered a lot of ground in the interview — far more than I could fit into the Race to the Bottom episode. And Jon had some great insights into how the business and design of iOS gaming has evolved over time.
Listen for talk about how surprising it was to see the iPhone become a great games platform, what the early days of iPhone gaming were like, how the business and design of iOS gaming has evolved over time, and what's likely to be in store for the future of the App Store.See full show notes and episode player…
We covered a lot of ground in the interview — far more than I could fit into the Race to the Bottom episode. And Jon had some great insights into how the business and design of iOS gaming has evolved over time.
Listen for talk about how surprising it was to see the iPhone become a great games platform, what the early days of iPhone gaming were like, how the business and design of iOS gaming has evolved over time, and what's likely to be in store for the future of the App Store.See full show notes and episode player…
1 - Race to the Bottom
In the early days of the iPhone App Store, game developers found themselves locked in a race to a $0.99 price point that none of them wanted to become standard. This is the story of how that happened, and how it affected mobile games going forward.
See full show notes and episode player…
See full show notes and episode player…