September 1st, 2018 | Season 1 | 5 mins 50 secs
age of empires, halo, jon kimmich, microsoft, pc, soundbite, xbox
This is from my interview with Jon Kimmich, who worked as a "product planner" and "program manager" in Microsoft's games group in the late 1990s and then in Microsoft Game Studios until 2004. He's since continued to work in bizdev roles in the games industry and has lots of fascinating insights.
Here he tells us about knowing when a game has that "magic" that means it's going to be a hit.